Supplementary raid tool

Salvation's Edge interactive companion

Use this companion for encounter assignments, pull checklists, quick references, and fireteam planning. The complete written guide remains the main source for mechanics and detailed explanations.

Verified July 30, 2026Destiny 2RaidMasterChallengesGuide

Encounters

5

Core mechanic

Resonance

Master focus

Challenge plus combat pressure

Best use

Full clear reference

At-a-glance reference

Overview and downloads

Resonance stack discipline

A Guardian can hold at most three Resonance stacks. A fourth stack kills that player immediately, so every pickup should have a destination or a stated reason.

The last pickup can change the stack

In Dissipation and Repository, the last Resonance type picked up determines the active type of the stack. This can correct a route, but it also punishes casual pickups.

Plate pulses are timing checks

Standing on the receiving plate early does not reserve it. Wait for the visible pulse arrival, catch it, and step off after the bounce registers.

Master is not just health scaling

Master can layer challenge restrictions, Champions, threats, and surges on top of the Normal mechanic. Learn the mechanic cleanly first, then add the Master constraint.

Raid tools

Pull checklist, assignments, and roster

Encounter route

Fireteam

Encounter 1 of 5

1. Substratum - Gain Access to the Monolith

Complete three deposit rounds by locking both active conductors, surviving center pressure, and keeping stack counts under control.

Full walkthrough

Roles assigned

0 / 3

Pull checks

0 / 3

Fireteam loaded

Manual planning

Role assignments

Assign from the loaded fireteam or type names manually. Plans save in this browser.

Plate player2 player(s) · 0 assignedOwn sends and catches on connected plates.
Conductor player2 player(s) · 0 assignedCollect up to three Pyramidal Resonance, arm conductors, and lock on pulse arrival.
Add Clear / collector2 player(s) · 0 assignedControl rooms, kill Weavers quickly, and gather overflow without exceeding three stacks.

Pull checklist

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Resonance rules
  • Maximum three stacks per Guardian.
  • A fourth pickup kills that Guardian.
  • Deposit or cleanse before the timer expires.
  • In Dissipation and Repository, the last pickup can set the active type.
Plate lock sequence
  • Step on the active starting plate to send.
  • Receiving player waits for visible arrival.
  • Conductor holder shoots the center to arm.
  • Catch the next connected pulse to lock.

Encounter playbook

  1. 1Open the encounter by depositing central Resonance.
  2. 2Split into two teams, clear rooms, and kill Hydras that open the opposite team's path.
  3. 3Return for each Threshold Sentinel before doors punish late players.
  4. 4Bounce plate pulses, lock both conductors, deposit, and repeat for three rounds.