Supplementary raid tool

Pantheon interactive companion

Use this companion for encounter assignments, pull checklists, quick references, and fireteam planning. The complete written guide remains the main source for mechanics and detailed explanations.

Verified October 17, 2026Destiny 2RaidAssignmentsGuide

Encounters

7

Team

6 Guardians

Guide checked

October 17, 2026

Planning

Saved per encounter

At-a-glance reference

Overview and downloads

Before the first pull

Pantheon is reached from the Raids and Dungeons node on the Destinations screen. Raid rules apply: a six-player fireteam and no matchmaking.

The three activities

Pantheon is reached from the Raids and Dungeons node on the Destinations screen. Raid rules apply: a six-player fireteam and no matchmaking.

Weekly featured bosses

Each weekly reset features two bosses as standalone fights:

Difficulties and Feats

The Feats are the same five used by current raids:

Raid tools

Pull checklist, assignments, and roster

Encounter route

Fireteam

Encounter 1 of 7

1. Argos, Planetary Core

Read which element each of Argos's three shield orbs needs, charge Hobgoblin weapons with those elements, then shoot the orbs into Argos's core to break his shield and open damage. Memory line: Read, charge, meet, break.

Full walkthrough

Roles assigned

0 / 3

Pull checks

0 / 5

Fireteam loaded

Manual planning

Role assignments

Assign from the loaded fireteam or type names manually. Plans save in this browser.

Team Void2 player(s) · 0 assignedVoid area · Clear ads; one player is the Hobgoblin killer
Team Arc2 player(s) · 0 assignedArc area · Clear ads; one player is the Hobgoblin killer
Team Solar2 player(s) · 0 assignedSolar area · Clear ads; one player is the Hobgoblin killer

Pull checklist

0 / 5
1. Argos, Planetary Core quick reference
  • Start: Shoot the four glowing spikes on Argos to begin.
  • Read: One team will see an opening in Argos's shield on their side. That team reads the three glowing orbs inside it, at the left, top, and right of the boss, and calls each orb's element.
  • Hobgoblins: Each team kills the Malignant Hobgoblin on their right as they face the boss. It drops a cranium weapon.
  • Charge: Each weapon holder takes the weapon to the corner whose element matches the orb they were assigned, and deposits it to charge it.
  • Meet up: When the weapons are charged, the holders claim them, and the whole fireteam meets at the open side of the boss.

Encounter playbook

  1. 1Start: Shoot the four glowing spikes on Argos to begin.
  2. 2Read: One team will see an opening in Argos's shield on their side. That team reads the three glowing orbs inside it, at the left, top, and right of the boss, and calls each orb's element.
  3. 3Hobgoblins: Each team kills the Malignant Hobgoblin on their right as they face the boss. It drops a cranium weapon.
  4. 4Charge: Each weapon holder takes the weapon to the corner whose element matches the orb they were assigned, and deposits it to charge it.
  5. 5Meet up: When the weapons are charged, the holders claim them, and the whole fireteam meets at the open side of the boss.
  6. 6Break the shield: Shoot the orbs with the charged weapons to push them into the center of Argos. That breaks the shield.
  7. 7Platforms appear around Argos. Stand on them and break two of the six white weak spots (two each on the arms, the head, and the back) to begin damage.
  8. 8Argos places detain bubbles. A detained player floats away; free them quickly.
  9. 9Weak spots broken in the first phase do not return for the second phase. Pick new ones.