Recommended communication discipline
Garden of Salvation repeats four mechanic families: tethers, Voltaic Overflow, Enlightened, and motes. Tether discipline is the foundation for all four encounters and every Divinity puzzle.
Supplementary raid tool
Use this companion for encounter assignments, pull checklists, quick references, and fireteam planning. The complete written guide remains the main source for mechanics and detailed explanations.
Encounters
4
Team
6 Guardians
Guide checked
August 1, 2026
Planning
Saved per encounter
At-a-glance reference
Garden of Salvation repeats four mechanic families: tethers, Voltaic Overflow, Enlightened, and motes. Tether discipline is the foundation for all four encounters and every Divinity puzzle.
Garden of Salvation repeats four mechanic families: tethers, Voltaic Overflow, Enlightened, and motes. Tether discipline is the foundation for all four encounters and every Divinity puzzle.
Combat boundary: A tether interrupts ordinary weapon and ability use. Clear dangerous enemies before starting, and turn the source off as soon as the receiver accepts the chain.
Combat boundary: A tether interrupts ordinary weapon and ability use. Clear dangerous enemies before starting, and turn the source off as soon as the receiver accepts the chain.
Complete Garden of Salvation raid guide, checked August 1, 2026.
Raid tools
Fireteam
Encounter 1 of 4
Open four barriers in total while two teams leapfrog around the Consecrated Mind: the opening gate, two single-path gates, and the final three-path barrier. The team with the boss catches every Voltaic Overflow; the team ahead kills the progression enemies and builds the next tether. After the final barrier, all six Guardians chase the boss and collect three more Overflows.
Roles assigned
0 / 4
Pull checks
0 / 5
Fireteam loaded
Manual planning
Assign from the loaded fireteam or type names manually. Plans save in this browser.