Before the first pull
Enemies tied to the dungeon's greed mechanic drop glowing mock Exotic engrams. They are not loot. Walking over one gives one stack of Burdened by Riches.
Supplementary dungeon tool
Use this companion for encounter assignments, pull checklists, quick references, and fireteam planning. The complete written guide remains the main source for mechanics and detailed explanations.
Encounters
3
Team
1–3 Guardians
Guide checked
August 1, 2026
Planning
Saved per encounter
At-a-glance reference
Enemies tied to the dungeon's greed mechanic drop glowing mock Exotic engrams. They are not loot. Walking over one gives one stack of Burdened by Riches.
Enemies tied to the dungeon's greed mechanic drop glowing mock Exotic engrams. They are not loot. Walking over one gives one stack of Burdened by Riches.
Major Fallen Vandals carry Scorch Cannons. Shoot the circular Fallen generator, keep the trigger held while the attached charge grows, then release. A full third-stage detonation keeps doors or dispensers active longer than an immediate shot.
Roles are responsibilities, not permanent restrictions. Any living player should recover a dropped cannon or stabilize a deposit.
Complete Grasp of Avarice dungeon guide, checked August 1, 2026.
Dungeon tools
Fireteam
Encounter 1 of 3
Charge the center crystal with riches from the left and right Hive rooms, then damage Phry'zhia while the crystal suppresses the boss's shield.
Roles assigned
0 / 3
Pull checks
0 / 5
Fireteam loaded
Manual planning
Assign from the loaded fireteam or type names manually. Plans save in this browser.