Resonance stack discipline
A Guardian can hold at most three Resonance stacks. A fourth stack kills that player immediately, so every pickup should have a destination or a stated reason.
Encounters
5
Core mechanic
Resonance
Master focus
Challenge plus combat pressure
Best use
Full clear reference
Raid dashboard
A Guardian can hold at most three Resonance stacks. A fourth stack kills that player immediately, so every pickup should have a destination or a stated reason.
In Dissipation and Repository, the last Resonance type picked up determines the active type of the stack. This can correct a route, but it also punishes casual pickups.
Standing on the receiving plate early does not reserve it. Wait for the visible pulse arrival, catch it, and step off after the bounce registers.
Master can layer challenge restrictions, Champions, threats, and surges on top of the Normal mechanic. Learn the mechanic cleanly first, then add the Master constraint.
Complete Salvation's Edge PDF guide, July 2026 edition.
Raid tools
Fireteam
Pull checklist
0 of 3 checked
Active encounter
Complete three deposit rounds by locking both active conductors, surviving center pressure, and keeping stack counts under control.
Objectives, phase rhythm, pressure points, recoveries, and loadout intent.
Two teams clear mirrored room chains, regroup for Threshold Sentinels, then use plate pulses to lock conductors and deposit Resonance.
Phase rhythm
Pressure points
Recoveries
Loadout intent
Bring strong room clear, burst for Hydras and Sentinels, and survivability that does not require leaving plate timing unattended.
A boss checkpoint built on Resonance type control, conductor assignments, and damage windows that punish sloppy stack management.
Phase rhythm
Pressure points
Recoveries
Loadout intent
Use a mix of add control, burst for priority targets, and boss damage that allows players to disengage for stack safety.
A pathing and conductor encounter where teams move through rooms, manage active Resonance, and keep plate timing consistent under pressure.
Phase rhythm
Pressure points
Recoveries
Loadout intent
Favor mobile add clear, reliable Champion or priority coverage, and weapons that work while rotating between rooms.
A communication-heavy identity puzzle where statue order, inside/outside responsibilities, and calm language matter more than raw speed.
Phase rhythm
Pressure points
Recoveries
Loadout intent
Use self-healing, high-uptime primary damage, and add-clear tools that do not obscure statue visibility.
External helper
A separate web tool for checking Verity dissection steps and ghost-phase visual callouts.
Plain English
Treat it as a reference check, not a replacement for stable left-to-right statue calls. Bad input order will produce bad instructions.
The final platform fight combines hand geometry, Resonance discipline, movement survival, and sustained ranged damage.
Phase rhythm
Pressure points
Recoveries
Loadout intent
Use reliable ranged precision or sustained damage, one team debuff, support effects, and personal survival tools for platform movement.