Guides/Reference

Anti-Champion reference

Since Update 9.7.0 (June 9, 2026), every weapon stuns one Champion type based on its frame. Artifact anti-Champion mods are gone, and a single hit applies the effect.

Checked October 18, 2026 against Bungie's patch notes.

Champion types

TypeWhat it doesCommon examples
BarrierRaises a dome shield and regenerates health inside it.Colossus, Servitor, Knight, Hobgoblin
OverloadHeals quickly and uses its abilities constantly.Captain, Taken Hobgoblin, Minotaur, Chieftain
UnstoppableHas a large health pool and rages when attacked.Incendior, Ogre, Taken Phalanx, Abomination

The base rule: weapon frame

Most weapons follow their frame, whatever the weapon type.

FrameStuns
AggressiveUnstoppable
High-ImpactUnstoppable
PrecisionBarrier
AdaptiveBarrier
LightweightOverload
Rapid-FireOverload

Exceptions

These archetypes ignore the base rule. This is Bungie's complete list from the 9.7.0 patch notes.

ArchetypeWeapon typeStuns
SupportAuto RifleOverload
Adaptive BurstLinear Fusion RifleBarrier
Area DenialBreech Grenade LauncherOverload
Double FireBreech Grenade LauncherUnstoppable
Micro-MissileBreech Grenade LauncherUnstoppable
WaveBreech Grenade LauncherUnstoppable
Compressed WaveDrum Grenade LauncherUnstoppable
Heavy BurstHand CannonUnstoppable
Spread ShotHand CannonOverload
Aggressive BurstSubmachine GunUnstoppable
Aggressive BurstPulse RifleUnstoppable
Heavy BurstPulse RifleUnstoppable
Legacy PR-55 FramePulse RifleBarrier
Rocket-AssistedPulse RifleUnstoppable
Rocket-AssistedSidearmUnstoppable
DisruptionSniper RifleBarrier
CasterSwordBarrier
VortexSwordOverload
WaveSwordUnstoppable
Dynamic HeatVariousOverload
Balanced HeatVariousOverload

Exotic weapons

Every Exotic weapon has its own assignment, which can differ from its frame. Don't guess from the frame: inspect the weapon in game and hold the Gear Stats button to see its effect.

The same update added two shortcuts: the Character screen's Anti-Champion tooltip shows which equipped weapon provides each effect, and the Vault can filter weapons by Anti-Champion effect.

Subclass effects

Weapons are now the main way to stun Champions, but some subclass effects still work. Update 9.7.0 changed these two.

EffectChange
Stasis ShatterStuns Unstoppable Champions again instead of Overload. Bungie notes this reverses an earlier change.
Radiant (Solar) and Volatile Rounds (Void)No longer stun Barrier Champions. They now give 10% more weapon damage against Champions instead.

The 9.7.0 notes don't mention the other subclass stuns, and no source we checked confirms whether Unravelling Rounds (Strand) still stun Barrier now that Radiant and Volatile Rounds don't. Test it in a low-stakes activity before relying on it.

What this page leaves out

Community frame sheets list extra rows, such as individual shotgun slug frames and some sidearm frames, that Bungie never published. They are left out until Bungie or in-game testing confirms them. For any weapon not covered above, check Gear Stats in game.

Sources